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Java Libgdx: How do you add cells to a TiledMap?

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I’m trying to make a Side-Scrolling game that will allow you to place/remove tiles. I’m using the TileMap Editor to render the custom Tilemap but is there any way to add tiles? I have it where I can remove the tiles with .setTile(null) but is there anyway to get the properties from a tile in the TileMap Editor so that it can get the Texture/Tile to use so it can place the tile?!


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