Apparently textButton.setScale() is not working. Even when the scale is set to 0.1, the button is displayed in it’s original size.
How to properly scale a TextButton in LibGdx? The official documentation doesn’t provide any details.
Apparently textButton.setScale() is not working. Even when the scale is set to 0.1, the button is displayed in it’s original size.
How to properly scale a TextButton in LibGdx? The official documentation doesn’t provide any details.