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libGDX Error loading font file – Netbeans

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I’m trying to load a font in libGDX. But I can’t figure out want I do wrong.

Code:

white = new BitmapFont(Gdx.files.internal("fonts/white.font"), false);

Error:

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Error loading font file: fonts/white.font
    at com.badlogic.gdx.graphics.g2d.BitmapFont$BitmapFontData.load(BitmapFont.java:657)
    at com.badlogic.gdx.graphics.g2d.BitmapFont$BitmapFontData.<init>(BitmapFont.java:469)
    at com.badlogic.gdx.graphics.g2d.BitmapFont.<init>(BitmapFont.java:115)
    at scenes.GameMode.create(GameMode.java:61)
    at scenes.GameMode.<init>(GameMode.java:45)
    at com.circle.game.Circle.create(Circle.java:17)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:143)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
Caused by: java.lang.StringIndexOutOfBoundsException: String index out of range: -1
    at java.lang.String.substring(String.java:1931)
    at com.badlogic.gdx.graphics.g2d.BitmapFont$BitmapFontData.load(BitmapFont.java:480)
    ... 7 more
:desktop:run

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