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Finding it difficult getting to grips with LibGDX [on hold]

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So I have spent about a week now learning libGDX and have made very little progress.

I started small and wanted to make a strategy game where there is a tiled map of squares and you control a ship, move it from tile to tile to take out enemy ships. After a week of troubleshooting I have only just managed to import and render the map and can barely get sprites to render in the right places. Having read the libGDX wiki multiple times I can still find very little documentation online about making strategy games with libGDX and I’m pretty stuck.

Did I pick the wrong framework ? or am I just not looking in the right places?

From what I have read online libGDX is not the best on documentation so is it right for a beginner like me or would something else be better? Thanks :)


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