I want the particle effect to follow an object in the world, but since the particleEffect uses viewport positioning the desired effect is lost as soon as the camera starts following the object.
the particles aren’t being spread out over the world.
I managed to do a screenrecording that shows how it looks when the camera is following the object and when it’s not.
https://www.youtube.com/watch?v=1Bm2M9N4q_w&feature=youtu.be
I’d like the particles to be spread over the screen when the object moves across the world…